We have an early look at some of the interesting data coming out of a larger report on teacher attitudes around the use of games in the classroom. The numbers hint at wider use of games in the classroom and indicate teachers see the real benefit of games in helping low-performing students.
Via Beth Dichter, Yael Even-Levy, PhD (Second Life: JoelleYalin)
Do you think games have a place in your classroom? This newly released data is from a survey of 694 K-8 teachers in the U.S. that the Joan Ganz Cooney Center conducted in 2013 to see how teachers are using digital games in their classrooms.
What are some of the findings?
* 74% of teachers are using games in their classroom
* 55% of students play games at least once a week
* 72% of students access games on a PC or a Mac, and 41% of teachers use a white board to share games
* The two greatest barriers are the time it takes to implement games (45%) and the cost of the games (44%)
This post from Games and Learning provides the current data in both a visual and written form. There is much more to be found on the website. You may also want to check out the Joan Ganz Cooney Center. They have also published an article on this which may be found at http://www.joanganzcooneycenter.org/2014/06/09/digital-games-in-the-classroom-a-national-surevy/