E-Learning-Inclusivo (Mashup)
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E-Learning-Inclusivo (Mashup)
Aprendizaje con TIC basado en los aprendices.
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Collaboration as a Change Force: The Power of "Know How" over "Have To"

Collaboration as a Change Force: The Power of "Know How" over "Have To" | E-Learning-Inclusivo (Mashup) | Scoop.it
Change powered by the insight and ownership of educators on the front lines is the most solid and sustainable.

Via Bobbi Dunham
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How to Use Ted Ed to Create a Flipped Classroom - YouTube

How to Use Ted Ed to Create a Flipped Classroom

Via Bobbi Dunham
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Personalizing Distance Education

Are your online courses too stuffy?  Clark and Mayer’s (2011) personalization principle refers to the practice of making e-learning more personable to increase learner outcomes.  The authors recommended the following research-based personalization practices: informal written language (... http://elearningfeeds.com/personalizing-distance-education/


Via Christopher Pappas
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ISTE Infographic: Ready, set, blend!

ISTE Infographic: Ready, set, blend! | E-Learning-Inclusivo (Mashup) | Scoop.it
The basic cognitive skills needed by previous generations are no longer enough. Students in the conceptual age must also master the higher levels of Bloom’s Taxonomy and Maslow’s hierarchy of needs, including creation, metacognition and self-actualization.

“It will require an upgrade to our curriculum, new instructional methods and materials, a new profile of a global graduate and an open mind,” say Smith, Chavez and Seaman.

For ideas about how to re-create your classroom for the conceptual age, including potential classroom setups, blended learning models to mix and match, and a curriculum design process, take a look at the infographic

Via Bobbi Dunham
ChristopherBell's curator insight, January 14, 2015 7:33 PM

This is very timely for us at International School Bangkok as we are re-visiting curriculum and technology integrations.  Just had to share this infographic from ISTE.

Suzanne's curator insight, February 11, 2015 7:53 AM

Learning and teaching in the conceptual age.

Ricard Garcia's curator insight, February 12, 2015 2:24 AM

How to implement a new classroom and learning paradigm: A nice outline

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Education Technology Integration – You’re Doing it Wrong

Education Technology Integration – You’re Doing it Wrong | E-Learning-Inclusivo (Mashup) | Scoop.it
Knowing What NOT to do can be as Valuable as Knowing What TO do Do you want to really get the most out of using technology in your classroom and courses? Or

Via Charlie Chiarelli, Bobbi Dunham
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6 Signs of a Bad Online Instructor

6 Signs of a Bad Online Instructor | E-Learning-Inclusivo (Mashup) | Scoop.it
Students should look for online instructors who provide a clear syllabus and outline when they will respond to student emails.

Via Bobbi Dunham
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At Risk: Education

At Risk: Education | E-Learning-Inclusivo (Mashup) | Scoop.it
Professional Development & Teachers. Run, don't walk to view must-read material! @ http://t.co/sKWyGCtZjo http://t.co/He5cOsTkia

Via Bobbi Dunham
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The Difference between Gamification and Game-Based Learning

The Difference between Gamification and Game-Based Learning | E-Learning-Inclusivo (Mashup) | Scoop.it
By Steven Isaacs Have you tried to gamify your classroom? Do you incorporate game-based learning into your curriculum? Gamification and game-based learning have become buzzwords in education yet some general confusion still exists regarding what each is and what each is not. I would love to clear up any misconceptions. Gamification Gamification is the idea of adding game elements to a nongame situation. Corporate reward programs are a good example. They reward users for certain behaviors. Starbu

Via Bobbi Dunham
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