Eclectic Technology
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Eclectic Technology
Tech tools that assist all students to be independent learners & teachers to become better teachers
Curated by Beth Dichter
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Gamification in Education - An Educator's Experience

Gamification in Education - An Educator's Experience | Eclectic Technology | Scoop.it
The breakthrough happened after the student took the Bartle's Gamer Profile Quiz and we found out that he was a "killer." Off-the-charts killer, but achievement meant nothing to this student. Just li
Beth Dichter's insight:

Gamification...do you ask yourself if this will work in your classroom? In this post Vicki Davis shares her experience of bringing games into the classroom. You will learn how games may be the tool for some students to break through barriers, and also that the language used by games is not always up to school standards.

She shares five elements of gaming that should be considered as gaming and education come together.

1. Game Mechanics (think game theory)

2. Bartle Test of Game Psychology (more information on this in the post)

3. Gamification is a Process - In this section she shares the experience of another teacher whom has gamified his classroom, including an embedded video from a Google Hangout he hosted. Take the time to watch the video and learn from his experience with his 6th grade class.

4. Serious Games can be Used Anywhere - from elementary through college level (and some businesses are using games to help train future employees).

5. Serious Games can Tackle Serious Issues, and serious issues may help us promote rigor in our classrooms.

6. We Can't Trust App Stores to Curate our Games

Click through to the post for more information. After reading the post do you think that gaming has the potential to be a "powerful 'killer' tool in a 21st century teacher's toolkit?

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Scaffolding for Deep Understanding

Scaffolding for Deep Understanding | Eclectic Technology | Scoop.it
How do we help novice learners become more expert? Peter Skillen uses collaborative journal writing environments to move kids beyond social talk into deeper thinking.

Skillen begins this post by comparing novice learners and expert learners. He states (all quoted below):

* Novices typically don't plan, monitor, and reflect on their learning.

* Expert learners use 'multiple representations."

* Novices typically don't generate a number of potential solution strategies.

* Novices engage in 'knowledge telling' rather than 'knowledge transformation.'

* Expert learners make multiple passes at knowledge.

* Experts view 'mistakes' as opportunities.

There are two additional statements and each includes additonal information.

He then looks at scaffolded journal writing and provides a variety of sentence starters to help students move "along the continuum from novice to expert." You will find Planning Starters, Reflection Starters, Comment or Discussion Starters, and Elaboration Triggers.

The final portion of this post discusses challenges, and the need "to engage your students in developing their own sentence starters."

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